About Detail
I've always noticed the small things.
These details aren't accidents. They're decisions. Careful, intentional decisions made by people who care deeply about craft.
What This Is
Detail is a collection of these moments.
Each entry shows you the detail and explains why it works. Also, we provide AI prompts and rules to help you recreate some of the details.
This isn't a portfolio site. It's not an inspiration gallery where you scroll through pretty pictures. It's a study resource. A place to learn why great design feels great, not just what it looks like.
Why This Matters Now
We're living in a strange moment for design.
AI can generate a functional interface in seconds. Factories can manufacture products cheaply at massive scale. The barrier to creating something that works has never been lower.
But there's a difference between something that works and something that feels right.
That difference lives entirely in the details.
AI doesn't know that a 200ms animation feels more natural than a 300ms one. It can't feel when a button's resistance is just right. It can't sense the difference between a surface that feels premium and one that feels cheap.
Humans can.
In a world of scarcity, we treasure tools.
In a world of abundance, we treasure taste.
— Anu Atluru, Taste is Eating Silicon Valley
And as more of the world becomes automated and commoditized, I believe the people who understand these details—who can feel them, create them, and explain them—will be the ones building products people actually love.
Detail is my attempt to help you become one of those people.
A Note on Curation
Not every detail makes it here.
I'm trying to showcase the best—the details that teach something valuable, that demonstrate exceptional craft, that make you see design differently.
What matters isn't fame. It's craft.
If a detail demonstrates intentional, thoughtful design—if it makes you stop and think "someone really cared about this"—it belongs here.
Why I Built This
Honestly? I built it for myself first.
I was tired of keeping these observations private. Tired of noticing something brilliant and having nowhere to point people to it. Tired of seeing the same surface-level design content while the real craft—the details—went undocumented.
I wanted a place where someone could go to understand why their favorite products feel so good. Where a junior designer could study real examples of craft. Where a developer could see that yes, that extra 50ms of animation polish actually matters.
I wanted to make the invisible visible.
If you've ever felt the same way—if you've ever noticed a detail and wished more people paid attention to these things—then this site is for you too.
One Last Thing
Design isn't about the big gestures.
It's not about the hero image or the color palette or the trendy layout style.
It's about the small things. The things most people never consciously notice but everyone feels.
The button that invites you to click it. The animation that doesn't interrupt your flow. The texture that makes you want to pick something up. The transition that feels like it respects your time.
These details are what separate products that work from products that feel right.
They're what separate good design from great design.
And they're what this site is about.
Let's study craft together.
Want to contribute? Notice a detail worth sharing? Submit it here.